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Eskel Bondfree
DUST University Ivy League
76
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Posted - 2012.08.29 19:51:00 -
[1] - Quote
Fivetimes Infinity wrote:Carelessness is punished by people losing their tank because they wandered into a danger area or didn't retreat to heal when they should have, or whatever. Any PvP game automatically punishes carelessness. There isn't some great demand in the game to punish tank drives for not looking down at the road enough, is there? Or LAV drivers for driving too fast? Those are the things you'll be punishing with mines. It'll be basically a coin toss, where either you happen to see the mines before you hit them, or you lose your tank. Very arbitrary. No skill requirement. Wee, sounds fun. The skill is called situational awareness and movement.People won't just throw mines randomly into the middle of nowhere on a large map, they will place them on choke points and objectives. If you and your tank roll into a choke point or an objective, watch out for mines, simple. Better yet, have some infantry support with you that can assess the situation before you roll in.
If people can't just zip all over the map in their LAV, they'll have to think before they move. I can understand that some people don't find this fun, but we're in the Eve universe after all. Thinking is a requirement for everything you do in Eve. |
Eskel Bondfree
DUST University Ivy League
76
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Posted - 2012.08.30 17:55:00 -
[2] - Quote
Fivetimes Infinity wrote:Sure, some people will put them in the middle of nowhere. Maybe they're sniping there and want to blow up any LAVs that run at them?
But again, the demand for skill is non-existent on anyone. Vehicle drivers are forced to constantly look at the ground. Great. Sounds fun. The people deploying the mines are... what? What is the demand on the player, exactly? There's no aiming, no positioning, no timing. You just point at the ground near some objectives or whatever and press the button a few times. For that people should get vehicle kills? Really?
No. I'd say not. At most mines should be EMP devices of some sort that temporarily immobilize the vehicles or something. No damage, just makes them vulnerable, so that if you throw them down you can deter tanks, but you can't substitute for actual people aiming actual weapons and putting themselves at risk to get kills. You have a strange definition of 'skill'. Fast reflexes and physical dexterity are not the only kind of 'skill' you can apply in a FPS, you know. Thinking, planning and being smart about what you do are skills aswell, and they should matter just as much. So yes, there is skill involved in placing a mine in the right spot at the right time.
And if some sniper anticipated that you'll hunt him in an LAV and places AV mines on the ground that blow you up, he simply outsmarted you. Well played I'd say, you lose, he wins. Where's the problem here? Not that many people would snipe in the middle of a road or a plain field anyway... |
Eskel Bondfree
DUST University Ivy League
76
|
Posted - 2012.08.31 17:06:00 -
[3] - Quote
Fivetimes Infinity wrote:Eskel Bondfree wrote:You have a strange definition of 'skill'. Fast reflexes and physical dexterity are not the only kind of 'skill' you can apply in a FPS, you know. Thinking, planning and being smart about what you do are skills aswell, and they should matter just as much. So yes, there is skill involved in placing a mine in the right spot at the right time.
And if some sniper anticipated that you'll hunt him in an LAV and places AV mines on the ground that blow you up, he simply outsmarted you. Well played I'd say, you lose, he wins. Where's the problem here? Not that many people would snipe in the middle of a road or a plain field anyway... Even someone who has never played a video game before and knows nothing about strategy would be "smart" enough to know that putting land mines in a place where enemies will probably be is better than putting land mines where enemies won't be. It is not skill if it is common sense. And what is so exceptional about being able to point a virtual view at some entity and then push a button? This discussion seems to go nowhere, so I'll stop arguing about it. Anyway, I would be very disappointed if CPP didn't add some form of mine to this vehicle heavy game.
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